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1  General Category / Many Meetings / Re: *boop boop* Is this thing on?! on: Mar 14, 2017, 12:01 AM
something here
I added you to my Friends list. Hopefully will see you on soon.

Welcome back. Smiley
2  General Category / Many Meetings / Re: Missing you all! on: Jan 04, 2017, 06:34 PM
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I've seen lists/charts that help with all the skills, but I <assume> that like other classes, most of the skills aren't really all that useful.  I suppose maybe I need a guide more than a plugin.  Which skills make a good rotation, ignoring PvP, T2C crap, etc.  Just a solid rotation that lets me solo 6-man stuff like other Wardens. Smiley
3  General Category / Many Meetings / Re: Missing you all! on: Jan 03, 2017, 06:03 PM
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Congratulations. Smiley

(I made a Warden and tried to learn it, but could never get the hang of it.  Spamming heal/damage worked on everything, but cannot be how the class should be played.  If anyone knows of a plug-in or trainer of some kind, I'd like to try again.)
4  General Category / There and Back Again / Update 18.2 on: Jul 05, 2016, 11:13 AM
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New Raid: Throne of the Dread Terror
The Enemy's grip tightens on the defenders of Gondor as Gothmog seizes control of the armies of Mordor. Marching from the gates of Osgiliath, foes pour into the Pelennor Fields with a renewed vigour. In the wake of the Witch-king's defeat, vile sorcery looms over the field as the most powerful allies of the Dread Terror are summoned forth. If Gothmog spoke true of the fate he shares with Golodir, can victory yet be found?

 Level 105 characters can use the Instance Finder Specific tab to access our new 12-person Raid: Throne of the Dread Terror. This raid is only available to capped characters and can be run at tier 1 or tier 2 difficulty. On tier 1, this raid has no raid locks. On tier 2, raid locks will be applied to your group with every boss defeat.

Legendary Items
 Imbued legacy tiers have been extended by 15 levels (10 for the main legacy (dps/healing)). Legacies will have 5 new tiers unlocked by default, and 10 that can be unlocked with scrolls of empowerment. The main legacy will have 5 new tiers unlocked by default, and 5 tiers that can be unlocked with star-lit crystals.


•Guardian Radiate bleeds should do the correct amount of damage.
•Hedge Your Bet can now be used while silenced
•The Armour of the Lady's Courage 4 piece Captain set bonus now correctly gives 20% lowered cooldowns on defeat event skills.
•All Minstrels gain Rally! at level 45 with a cooldown of 12.5 minutes.
•The Blue-line trait brings that cooldown back down to its original 7min 30s.
•Minstrels will have all their class trait points reset at login.
•The Burglar deed Resistance is Futile now advances when you hit with Riddle or Trick Removal skills, rather than when those skills are resisted.
•Characters of level 95 and above can no longer gain Inspired Greatness.


•The three balance effects that increase the power of all Tier 2 instance mobs are now visible. These effects have always existed, but they have been invisible until now.
•The Silent Street - Redeemer of the Cursed Line - You will no longer fail the Silent Street challenge (or complete it without getting the chest) if your party wipes before the Gloom summons Earnil and Mardil. However, once you engage them for the first time, the challenge will fail if you do not complete it on that attempt.
•Featured Instances - Ost Elendil has been replaced by Dungeons of Dol Guldur, Inn of the Forsaken has been replaced by Stoneheight, and Ost Dunhoth Wound & Fear has been replaced by Helegrod Drake Wing.
•Featured Instance armour and jewellery have been removed from Featured Instance challenge chests.
•You can now barter Long-lost Coins for Featured Instance Jewellery.
•Instance - Dungeons of Dol Guldur: the elven prisoners now have more health.
•If you are defeated in the instance Forges of Isengard, you will now teleport back to the beginning of the instance.

Quests and Landscape:

•Norcrofts – The quest Wild Horses is fixed
•Relic / forge masters have finally reported for duty in the Hobbit housing neighbourhood.
•Fixed some pathing for NPCs on the Field of Onslaught.
•Removed the leftover invisible Reflecting Pool in Minas Tirith Besieged, since it wasn't supposed to be there.
•The stablemaster will once again allow you to travel from Bar Hurin.
•Eriador has newly added frills. You can turn frills on and off in your advanced graphics options panel. This includes all kinds of ground-cover (grasses, reeds, wildflowers, etc).


•VIPs can now access 20 more Wardrobe slots than non-VIPs (meaning they can get to a higher maximum.
•Cosmetic pets will no longer put up with the stresses of Player vs. MonsterPlayer areas.
•More housing hooks have been added to every type of house interior in Middle-earth. Players will now have more options for decorating!

Known Issues:

•If you enter Throne of the Dread Terror with a raid leader that has raid locks, you will inherit the leader's raid locks. This is true, even in the tier 1 version of the raid. Additionally, if you have acquired Throne of the Dread Terror raid locks (from the tier 2 version of the raid or inherited from a raid leader), you will be unable to enter a tier 1 version of Throne of the Dread Terror with a fellowship leader that does not have these raid locks. Raid locks can be viewed in the Social panel - Group Stage Info tab, or can be listed using the "/raid locks" command. Please note that defeating bosses in the tier 1 version of the raid does not give you raid locks and the raid leaders raid locks will not prevent any bosses from appearing in the tier 1 version of the raid.
•Throne of the Dread Terror – You should not retreat from the Breach of Terror while your allies carry on the fight. Engaging Gothmog again while allies are in the Breach of Terror may cause it to reset.
•Throne of the Dread Terror - If you leave the raid and re-enter, you will sometimes have the challenge quests re-bestow even if you've just completed them
•Minstrel - The Greater Trappings of the Vigilant Watcher 4 piece armour set bonus unlocks Perfect Ending at Snowball - Tier 5, but the skill becomes unavailable at Snowball – Tier 6 and 7.
5  General Category / Many Meetings / Re: It's been a while! on: Jan 30, 2016, 08:27 PM
something here
Friday Night Gaming Group?  In LotRO?  Share the details, please. Smiley

And welcome back. Smiley
6  General Category / There and Back Again / Update 17.1 on: Dec 07, 2015, 10:18 AM
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Not really sure that anyone comes here anymore, but just in case: Smiley

General Changes and Fixes

New Items in the LOTRO Store:
Blessing of the Valar Level your character to 95, catch up to your friends, and jump into the Epic Quests to help defend Gondor!
Blessing of the Valar Upgrade Already over level 51? Level your character to 95 with this option.
Housing Decorations: Crafting stations Hook a workspace for your character, right in your home! Take care of your crafting while surrounded by your memories of adventure in Middle-earth.
As always, you can learn about all the great new offers coming with update 17.1 by visiting here: http://www.lotro.com/en/New-to-LOTRO-Store

Our Art team has resolved several bugs with weapon effects appearing in an incorrect location or in a manner that conflicts with the cosmetically equipped weapon. However, in order for this fix to fully take effect you MUST UNEQUIP and RE-EQUIP all of your weapons. Until you do so, you will see effects that look like a ghost weapon
A certain W.W. will now properly move on from the entrance to Rivendell, instead of staying there forever.
Fixed an issue where certain (primarily slayer-type) quests were missing Quest Guide information.
Examination tooltips for barring skills should no longer contain duplicate entries and correctly pluralize the word "skill".
Various Festival announcement quests have had their repeat timers changed and increased. Mostly notably, Hobnanigans is Here will now only bestow on a character once per week while the event is active.
The Essence of Nature's Roar now procs properly.
Store Tracking Tomes and Talismans no longer break stealth.
A number of level 45 class quest items have been made non-unique.
Some of the Bingo Boffin armour rewards have had their armour values rebalanced.
Some players were unable to get the "Bard" title (available from the play during Yule-fest). They should be able to get the title now.
Housing items that were bound to character are now bound to account. In addition, when an account-bound housing item is placed, it will say in the tooltip which character placed the item. For previously placed bound to character items, the owning character removing the item from the hook and placing it again will make the name of the character appear and will bind the item to the account.
Items bound to characters will now try to show the name of the character bound to. This is mostly useful for housing decorations - if the decoration was bound to a player who is on your account, friends list, or kinship, you will see the player's name when examining the slotted housing decoration, so that you know who it would be returned to. Note that bound-to-character housing decorations don't become bound-to-account until they hit the inventory of whoever slotted them.
Housing decorations should no longer make noise while in your inventory.
You should now be able to unslot decorations, if otherwise allowed, even if you can't use the item in question (for example due to a reputation requirement)
Fixed a problem that would cause map home skills to sometimes fail to work (but go on cooldown) from a housing neighborhood.
Barter vendors that give you items for mithril now have a button to go to the store to get more mithril if you don't have enough to barter for the item.
Crafted Tier 10 consumables used to show incorrect stats in their tooltip when shortcut on the quickslot bar. Newly-made shortcuts will now have correct stats. You'll have to remake old shortcuts to fix them.
In the Merry Swan in Minas Tirith, Lord Forlong's hair is now colored a proper raven black.
Lifetime subscribers should now correctly not see offers in the store which are not relevant to them.
The Beorning skill Call to Wild properly decreases the cost of Composure and Hearten.
The Champion Weapon Master buff stays after being defeated.

Quests and Regions

A crafting guild hall has been added to Minas Tirth. It is located where the Forges of Cirion used to be. The Forges have been moved north in the Craftsmans Tier.
In the first two Children of Minas Tirith quests, Bergil, Gelwen, and Glatham can no longer take harm, and thus not be defeated in combat. This circumvents an issue where resummoning them in the Secret Passage could result in a wrong assortment of Bergils, Gelwens, and Glathams.
Now the door you use to enter the Cisterns for The Secret Passage is locked both inside and out, until you unlock it. No more stumbling out of the Cisterns and being unable to get back in!
A few NPCs had varying appearances between the Epic, Minas Tirith proper, and the Epic Battles. They're all feeling back to normal now!
Library at Tham Mirdain - challenge chest now spawns in after defeating Boss but only if you don't defeat any crows until after you defeat the boss.
A Letter Belated: Lintanar has learned to keep his footing and should no longer fall through the floor.
Polish to Forlong's Feast quests:
 - The flowers at the base of the statue are now all taken.
 - The hat is now resting somewhere sensible & interesting and not just on the ground.
 - Added extra mithril travel for the objective to remember Authlin's song.
 - Switched the color text for the councilor & the magistrate and posed them better.

Epic Battles and Instances

Helm's Dike - Powder at the Gates (Solo) - Waves of attackers should now always advance toward the gates.
A Relic in Lumul-nar (Solo) - The final puzzle is no longer required to finish this space in the abridged solo version. Destroying Gorothul's artifact will now open the path to Ergoth to complete this chapter of the Epic.
Glittering Caves (3-Player) - Civilian Defence - Quest should now complete properly and award Marks and Medallions at the proper time.
Defense of Minas Tirith/Hammer of the Underworld - Siege-towers now have a mini-map icon to alert you to where they are currently assaulting the wall.
Dome of Stars - The final respawn point is now on the bridge leading into the Dome. Respawns should no longer aggro you immediately when you spawn there.
Osgiliath - New Bounty Quests Added! Completing Sunken Labyrinth or Ruined City on Tier 2 at Level 100 will now award 1 Morgul Crest upon defeat of the final boss. Completing the Dome of Stars on Tier 2 at Level 100 will now award 2 Morgul Crests upon defeat of the final boss.

PvMP Changes

Creep morale pools have been increased.
Creep healing magnitude has been increased.
The length of the stun on the Warleader skill Shield Bash has been increased to 10 seconds.
Creeps can now buy up to an additional 20 quest log slots with Mithril Coins

The damage of the following Creep Skills has been increased:
Reaver -

Sudden Strikes
Jagged Cut

Weaver -

Piercing Attack
Tainted Kiss
Lethal Kiss

Blackarrow -

Screaming Shafts
Flaming Arrow
Death Blossom

Warleader -

Intimidating Shout
Black Speech
Menacing Roar

Warg -

Bestial Claws
Sudden Maul

Defiler -

Fire Gourd
Plague Gourd
7  General Category / There and Back Again / Re: Update 17 on: Oct 26, 2015, 06:46 PM
something here
U17 drops tomorrow, 27 October.  Stunningly premature from what I can see, but hey. Smiley
8  General Category / Smoke Rings / Re: World Transfers - preserve your name! on: Aug 10, 2015, 04:12 PM
something here
Ah!  No.  There are currently 28 worlds, 14 US, 14 EU.  They are closing 9 worlds in each zone, leaving 5 each.  Characters on closing worlds will be allowed to transfer for free to one of the 5 remaining worlds.  If the incoming character's name conflicts with an already existing name, one of them becomes <whatever>-1.  So, if you have the name Bob on Landroval, but Bob hasn't logged in a year, the incoming gets the name and you become Bob-1.  If you have logged in within the year, the incoming character becomes Bob-1 and you are unaffected. (That is, unfortunately, the simplified version of what's happening. Smiley)

The changeover to the new data servers will have no effect on any character or world (except, of course, hopefully improving gameplay).
9  General Category / Smoke Rings / Re: World Transfers - preserve your name! on: Aug 09, 2015, 10:51 PM
something here
More confused now.  What made you think we need to change worlds?  Landroval isn't closing.
10  General Category / Smoke Rings / Re: World Transfers - preserve your name! on: Aug 08, 2015, 10:58 PM
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I can't tell if you're kidding or mistaken.
11  General Category / There and Back Again / Re: U15 beta patch notes on: Nov 05, 2014, 05:32 PM
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Yeah, I have plenty of points.  I'm objecting on principle. Smiley
12  General Category / There and Back Again / Re: U15 beta patch notes on: Nov 05, 2014, 02:13 PM
something here
1000 TP ($10.00) to play a Beorning.  For a Founder/Lifer/VIP.  I think not.
13  General Category / Flotsam and Jetsam / Re: One Word - Part 33 on: Oct 12, 2014, 10:49 PM
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14  General Category / Flotsam and Jetsam / Re: One Word - Part 33 on: Oct 10, 2014, 09:40 AM
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15  General Category / Flotsam and Jetsam / Re: One Word - Part 33 on: Oct 08, 2014, 07:02 PM
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